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Two characters might have identical Unicode skeletons but render differently in specific fonts, or have different skeletons but render identically in a particular typeface. Detecting this requires rendering glyphs and comparing pixel output. No purely Unicode-data-based approach handles it, and UTS #39 does not attempt to.
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Here are common examples you'll run into across the difficulty levels:
Фото: Александр Кряжев / РИА Новости
:first-child]:h-full [&:first-child]:w-full [&:first-child]:mb-0 [&:first-child]:rounded-[inherit] h-full w-full